5th edition Monsters: Temple of Elemental Evil Creatures not in the MM: Grelb

Drelb

Medium Outsider

AC 14

Hitpoints 58 (9d8+18) (-2)

Speed 20ft  Fly 20 ft

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Str -, Dex 12(+1), Con 14(+2), Int 10, Wis 12 (+1) , Cha 12 (+1)

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Skills Deception (cha) +4, Perception (wis) +4

Saving Throws Wisdom (+4)

Senses Normal, Dark Vision 60ft

Vulnerabilities Force, Fire

Resistances Acid, Thunder, Bludgeoning piercing and slashing from non-magical weapons

Condition Immunities: grappled, poisoned, restrained

Languages Primordia, Common

Challenge 5 (1800 xp)

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Special:

Incorporeal Movement.

The Drelb can move through other creatures and objects as if they were difficult terrain. It takes 4 (1d8) Force damage if it ends its turn inside an object

Incorporeal.

The Drelb cannot manipulate solid objects.

Illusory Retreat.

All attackers without blind sight are at disadvantage on their attack rolls.

Actions:

Chill Touch. Melee Weapon Attack +4 to hit, reach 5 feet, one target. Hit 11(2d8+1) cold damage plus Nether Chill

 

Nether Chill A living creature touched by a drelb must make a DC 12 Constitution save or it immediately drops anything it is holding and falls prone, paralyzed for one round.

Psionic Presence.

A drelb can imitate any mind effecting power used within 30 feet of it as a standard action. It has a caster level of 5th. The Save DC to resist an imitated spell or ability is 14.

Guardian Drelb

Medium Outsider

AC 15

Hitpoints 97 (15d8+30) (-2)

Speed 20ft  Fly 20 ft

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Str -, Dex 14(+2), Con 14(+2), Int 10, Wis 12 (+1) , Cha 14 (+2)

——————————————–

Skills Deception (cha) +5, Perception (wis) +4

Saving Throws Wisdom (+4)

Senses Normal, Dark Vision 60ft

Vulnerabilities Force, Fire

Resistances Acid, Thunder, Bludgeoning piercing and slashing from non-magical weapons

Condition Immunities: grappled, poisoned, restrained

Languages Primordia, Common

Challenge 7 (2900 xp)

———————————————

Special:

Incorporeal Movement.

The guardian drelb can move through other creatures and objects as if they were difficult terrain. It takes 4 (1d8) Force damage if it ends its turn inside an object

Incorporeal.

The guardian drelb cannot manipulate solid objects.

Illusory Retreat.

All attackers without blind sight are at disadvantage on their attack rolls.

Actions:

Chill Touch. Melee Weapon Attack +6 to hit, reach 5 feet, one target. Hit 22(4d8+2) cold damage plus Nether Chill

 

Nether Chill A living creature touched by a drelb must make a DC 12 Constitution save or it immediately drops anything it is holding and falls prone, paralyzed for one round.

Psionic Presence.

A drelb can imitate any mind effecting power used within 30 feet of it as a standard action. It has a caster level of 5th. The Save DC to resist an imitated spell or ability is 15.

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