Book Review: Pathfinder Player Companion Goblins of Golarion

Thus far I’ve been quite happy with all of the smaller format books from Paizo that I’ve read, and the Goblins of Golarion is no exception. It is a good resource for a player who wants a goblin PC who really stands out beyond “oh look, Paul is running another monster, what a shock” and helps you play a character whose way of thinking is quite different from that of the more traditional ways. It is full of feats and traits and gear that are uniquely goblin-centric.
But the real strength to my (biased) eyes is as a tool for DMs. The book outlines the psychology of the bloody little sociopaths. It helped me turn a handful of standard low level goblin fights into a memorable event where the party druid’s possession of a wheel of cheese was an important tactical consideration and the goblins managed to shift between comical and terrible effortlessly. I got to sing goblin songs and otherwise mistreat the players.
The book has a lovely section on goblin religion and variant goblin tribes that spawned all sorts of world building ideas which is something that I’ve always considered to make a book pay for itself.
Goblins of Golarion is an inexpensive book that gives a fresh perspective on a bog standard fantasy race and ought to fit into any D&D DM’s library.

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