Book Review: Misfit Monsters Redeemed

I’ve wanted to check this book out for a while, and while I was in my FLGS to pick up a copy of the Shadowfell boxed set, there it was, sitting on the shelf. This is part of the Pathfinder “Revisited” line,  a book that was essentially developed on a dare after the success of “Classic Monsters Revisited” and Dungeon Denizens Revisited”  The premise is “let’s take some of the dumbest monsters in D&D history, stat them out for Pathfinder without changing their abilities much, and make them interesting and usable creatures by writing evocative flavor text. The book tries to give a new take on the Adherer (a sticky mummy), the Delver (a giant stone dissolving slug), the Dire Corby (flightless bird men), the disenchanter (a camel thing that eats magic), the Flail Snail (A giant snail with 4 flail eyestalks and a magic resistant shell), the flumph (um, a flumph), the lava child (a mixed humanoid elemental with a scary grin), the executioner’s hood, lurkers, and trappers above (3 ambush predators that aren’t quite mimics), the Tojanida (crab turtle monsters), and Wolf-in-sheep’s-clothing (a tree stump that uses dead prey as lures for new prey) Some of these reboots are better than others, but all in all it does a fairly good job. I really want to use Tojanida, flumphs, and disenchanters in a game, and the other creatures are at least interesting ranging to intriguing. My one complaint about the book is how often these creatures are said to have “racial memories” instead of having to learn things. As a mechanic, it is fun for any one of the creatures that has it, but when several creatures in a short book all rely on racial memories, it makes them not special. I didn’t really love the Wolf-in-sheep’s-clothing, though the story idea of them being a creation of the extramultiversal outsiders trying to gain access to the realm of fairy. That is really the best part about this book, each of the races has some actual reason to exist and potential utility in the story of a game, (<3 the Flumph harbingers of doom and the mad erratic Tojanida.)

All in all, the book is easily worth 20 bucks and I will probably be buying copies of at least the Classic Monsters, Classic Horrors, and Dungeon Denizens.

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